I’m a software developer interested in many things, some of them making me money:
- Cocoa (software development on the Mac)
- Computer Graphics
- Computer Games (Game Design & Game Engineering)
- HTML5 & related technologies
- Social Media
- User Interaction Design
I’ve a Dipl.-Ing. (equivalent to MSc) in Computer Graphics from the Vienna University of Technology and an MSc in Game Engineering from the UAS Technikum Wien. My first master’s thesis is available on this site: “Fluid Simulation on the GPU with Complex Obstacles Using the Lattice Boltzmann Method“. Unfortunately, the second one cannot be published for now.
Right now I’m publishing Cocoa software under the label green&slimy together with Dietmar Kerschner on the Mac App Store and our own store. I’m also teaching Game Engine Design on the UAS Technikum Wien.
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